fix(runtime): preserve pixel integration after rebase

This commit is contained in:
smontlouis 2026-08-16 10:20:15 +02:00
parent 4d17393cb1
commit 7bed34cc56
2 changed files with 2 additions and 0 deletions

View File

@ -44,6 +44,7 @@ const avatarFixture = (): StudioAvatar => ({
], ],
}, },
colors: { body: '#abcdef', eyes: '#123456' }, colors: { body: '#abcdef', eyes: '#123456' },
renderStyle: { type: 'vector' },
eyes: { eyes: {
...defaultAvatarEyes, ...defaultAvatarEyes,
widthLeft: defaultAvatarEyes.widthLeft + 3, widthLeft: defaultAvatarEyes.widthLeft + 3,

View File

@ -1714,6 +1714,7 @@ export function StudioInspector({ controller }: { controller: StudioController }
bodyNodes={activeAvatar.body.nodes} bodyNodes={activeAvatar.body.nodes}
colors={activeAvatar.colors} colors={activeAvatar.colors}
avatarEyes={activeAvatarEyes} avatarEyes={activeAvatarEyes}
renderStyle={activeAvatar.renderStyle}
id={`runtime-avatar-${activeAvatar.id}`} id={`runtime-avatar-${activeAvatar.id}`}
/> />
<div> <div>