docs: clarify Avatar Lab domain language
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CONTEXT.md
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CONTEXT.md
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## Ubiquitous language
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## Ubiquitous language
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**Avatar**
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### Avatar
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A reusable character whose body, colors and neutral eyes define its persistent visual identity.
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A reusable character whose body, colors and neutral eyes define its persistent visual identity.
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**Neutral appearance**
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### Neutral appearance
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The persistent visual base of an Avatar before an Expression is applied. Avoid “default pose”.
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The persistent visual base of an Avatar before an Expression is applied. Avoid “default pose”.
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**Pose**
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### Pose
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The Avatar's current temporary visual configuration. A Pose is not persisted directly.
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The Avatar's current temporary visual configuration. A Pose is not persisted directly.
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**Base behavior library**
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### Base behavior library
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The immutable bundled collection of Expressions and Animations inherited by an Avatar that has not
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The immutable bundled collection of Expressions and Animations inherited by an Avatar that has not
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customized its behavior.
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customized its behavior.
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**Avatar behavior library**
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### Avatar behavior library
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The Avatar-owned collection of Expressions and Animations created atomically from the Base behavior
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The Avatar-owned collection of Expressions and Animations created atomically from the Base behavior
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library on that Avatar's first behavior mutation.
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library on that Avatar's first behavior mutation.
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**Expression**
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### Expression
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A saved visual preset within the Base behavior library or one Avatar behavior library. Eye values
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A saved visual preset within the Base behavior library or one Avatar behavior library. Eye values
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are relative to the owning Avatar's Neutral appearance. Optional color overrides are temporary.
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are relative to the owning Avatar's Neutral appearance. Optional color overrides are temporary.
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**Animation**
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### Animation
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A saved sequence of Expressions from the same behavior library, including transitions and blink
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A saved sequence of Expressions from the same behavior library, including transitions and blink
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behavior. Avoid “state” in user-facing copy.
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behavior. Avoid “state” in user-facing copy.
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**Playback**
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### Playback
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The active execution of one Animation. It exclusively controls the animated Pose until direct user
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The active execution of one Animation. It exclusively controls the animated Pose until direct user
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manipulation pauses it.
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manipulation pauses it.
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