Tails — one smooth volume, two modes

Ten tail iterations. Each tail is a single cone node whose wide, rounded base is buried inside the head, so body and tail share one fill and read as one continuous silhouette — no chain of spheres, no seam. Every ghost is generated twice from identical geometry: light is the tonal inverse of dark, so the contrast relationships mirror exactly.

Light — bg 97 · tile 79 · muted 40 · ink 15 · accent 0

Dark — bg 3 · tile 21 · muted 60 · ink 85 · accent 100