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test(e2e): stabilize Detox and Maestro suites and harden CI - Re-enable stabilized cases and document remaining iOS skips. - Improve selectors, navigation recovery, state assertions, and retry limits. - Harden API retries, fixture setup, and server configuration cleanup. - Increase Detox shards to 24 and improve reporting, artifact uploads, and timeout handling. - Add testIDs and unit-test fixes; revert unproven app behavior changes.
68 lines
2.3 KiB
TypeScript
68 lines
2.3 KiB
TypeScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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import React, {useMemo} from 'react';
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import {StyleSheet} from 'react-native';
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import Svg, {ClipPath, Defs, G, Path, Rect} from 'react-native-svg';
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import tinyColor from 'tinycolor2';
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import {useTheme} from '@context/theme';
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import {constructRectangularPathWithBorderRadius} from '@utils/svg';
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type Props = {
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borderRadius?: number;
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height: number;
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itemBounds: TutorialItemBounds;
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onDismiss: () => void;
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onLayout: () => void;
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width: number;
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}
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const HighlightItem = ({height, itemBounds, onDismiss, onLayout, borderRadius = 0, width}: Props) => {
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const theme = useTheme();
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const isDark = tinyColor(theme.centerChannelBg).isDark();
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const pathD = useMemo(() => {
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const parent = {startX: 0, startY: 0, endX: width, endY: height};
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return constructRectangularPathWithBorderRadius(parent, itemBounds, borderRadius);
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}, [borderRadius, itemBounds, width, height]);
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return (
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<Svg
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style={StyleSheet.absoluteFill}
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onPress={onDismiss}
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onLayout={onLayout}
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// Detox cannot tap the scrim without this: the overlay's Modal
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// ('tutorial_highlight') is not the view that wins the hit-test at the
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// scrim's pixels -- this Svg is -- so a tap aimed at the Modal fails its
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// hittability precondition ("View is not hittable at its visible point").
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// Labelling the real responder lets the test drive the same onPress a user's
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// tap goes through. Test affordance only: no behaviour change.
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testID='tutorial_highlight.scrim'
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>
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<G>
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<Defs>
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<ClipPath id='elementBounds'>
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<Path
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d={pathD}
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clipRule='evenodd'
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/>
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</ClipPath>
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</Defs>
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<Rect
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x={0}
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y={0}
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width={width}
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height={height}
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clipPath='#elementBounds'
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fill={isDark ? 'white' : 'black'}
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fillOpacity={0.3}
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/>
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</G>
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</Svg>
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);
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};
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export default HighlightItem;
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