mattermost-mobile-upstream/scripts/build.sh
Jesse Hallam de95996bc7
Simplify iOS dependency install: remove "-m1" script variants (#9816)
* Remove pod-install-m1 npm script

Apple Silicon runs 'pod install' natively (as CI's arm64 runners already
do), so the separate pod-install-m1 script and its arch -x86_64 (Rosetta)
workaround are no longer needed. Point postinstall.sh, build.sh, and
intune-init.sh at the single pod-install script.

* Remove ios-gems-m1 npm script

bundle install runs natively on Apple Silicon, so the separate
ios-gems-m1 script and its arch -arm64 are unnecessary. With pods and gems
both unified, build.sh's installGemsAndPodsM1 became identical to
installGemsAndPods, so collapse them and drop the per-arch selector.

* Propagate pod-install/intune:init failures in postinstall
2026-06-09 18:59:07 -03:00

125 lines
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#!/usr/bin/env bash
function execute() {
cd fastlane && NODE_ENV=production bundle exec fastlane $1 $2
}
function apk() {
case $1 in
unsigned)
echo "Building Android unsigned app"
setup android
execute android unsigned
;;
*)
echo "Building Android app"
setup android
execute android build
esac
}
function ipa() {
case $1 in
unsigned)
echo "Building iOS unsigned app"
setup ios
execute ios unsigned
;;
simulator)
echo "Building unsigned x86_64 iOS app for iPhone simulator"
setup ios
execute ios simulator
;;
*)
echo "Building iOS app"
setup ios
execute ios build
esac
}
function installGemsAndPods() {
echo "Installing Gems"
npm run ios-gems
echo "Getting Cocoapods dependencies"
npm run pod-install
}
function setup() {
if [[ -z "$SKIP_SETUP" ]]; then
npm run clean || exit 1
npm install --ignore-scripts || exit 1
# postinstall.sh is skipped by --ignore-scripts; copy the font manually
cp "node_modules/@mattermost/compass-icons/font/compass-icons.ttf" "assets/fonts/" || exit 1
cp "node_modules/@mattermost/compass-icons/font/compass-icons.ttf" "android/app/src/main/assets/fonts/" || exit 1
npx patch-package || exit 1
node node_modules/\@sentry/cli/scripts/install.js || exit 1
if [[ "$1" == "ios"* ]]; then
installGemsAndPods || exit 1
fi
ASSETS=$(node scripts/generate-assets.js)
if [ -z "$ASSETS" ]; then
echo "Error Generating app assets"
exit 1
else
echo "Generating app assets"
fi
COMPASS_ICONS="node_modules/@mattermost/compass-icons/font/compass-icons.ttf"
GENERATE_GLYPH_MAP_SCRIPT="scripts/generate-compass-glyph-map.mjs"
if [ ! -f "$COMPASS_ICONS" ]; then
echo "Compass Icons font not found at: $COMPASS_ICONS"
exit 1
fi
if [ ! -f "$GENERATE_GLYPH_MAP_SCRIPT" ]; then
echo "Compass glyph map script not found at: $GENERATE_GLYPH_MAP_SCRIPT"
exit 1
fi
echo "Generating Compass Icons glyph map"
node "$GENERATE_GLYPH_MAP_SCRIPT"
echo "Installing Fastane"
if !gem list bundler -i --version 2.5.11 > /dev/null 2>&1; then
gem install bundler --versio 2.5.11
fi
cd fastlane && bundle install && cd .. || exit 1
fi
if [ "$1" = "android" ]; then
./node_modules/.bin/jetify
fi
}
case $1 in
apk)
apk $2
;;
ipa)
if [[ "$OSTYPE" == "darwin"* ]]; then
ipa $2
else
echo "You need a MacOS to build the iOS mobile app"
exit 1
fi
;;
*)
echo "Build the mobile app for Android or iOS
Usage: build.sh <type> [options]
Type:
apk Builds Android APK(s)
ipa Builds iOS IPA
Options:
apk: unsigned
ipa: unsigned or simulator"
;;
esac