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* MM-70516 - Add ability to edit channel attribute values from Channel Info * Add API methods for patching property fields and setting channel attribute requirements * Update channel attribute clearing behavior for required and non-required fields * MM-70564 - use channel attributes on channel creation * Fix undefined propertyValues and ternary formatting in channel attributes * Fix spelling of "colour" to "color" in attribute chip tests and related comments * Add visibility checks for channel attribute labels in tests * Fix data-integrity, permission, and accessibility issues in channel attributes: scoped pruning, atomic writes, race serialization, required clear/stale-option guards * Fix handling of null values in apiGetChannelAttributeValue and update test assertions for channel attributes * Improve channel attribute editor sizing for long labels, keep Save visible, and prevent keyboard overlap on Android * Address CodeRabbit feedback for nullable values, bottom-sheet state, async validation, and reliable E2E cleanup * lock-safe field fetch, create-time gate recheck, scoped value pruning, and tappable header chips * Address CodeRabbit feedback: drop queued attribute saves on channel switch and use page object selectors in E2E * Respect the ChannelAttributesRequired flag on channel creation and enable it for channel attribute E2E * Skip required channel attribute E2E tests and stop enabling ChannelAttributesRequired on the shared server until they move to SITE_3 * Fix clearing channel attributes on iOS by sending an empty value instead of null, and stop E2E suites from turning off the ChannelAttributes flag mid-run * Refactor getEmptyPropertyValue to accept string type for fieldType parameter * E2E: give channel attribute test fields a suite-unique suffix Pool shards may only create optional property fields named <name>_<6 hex>; fixed names were blocked by the pool guard. * E2E: restore channel attribute cleanup checks; name network error codes Brings back the PR's afterEach/afterAll error handling that the main merge replaced, and makes a no-response error show its codes (an AggregateError has an empty message). * E2E: run channel attribute creation and editing specs on server B Their 11 required-attribute tests could not run on the shared servers. Both specs now run on the mutation server with ChannelAttributesRequired on for their run, and the tests are re-enabled. setChannelAttributesRequired moves to the shared helper. * Check header chips instead of their wrapper and use toExist for the create screen in channel attribute E2E --------- Co-authored-by: yasserfaraazkhan <attitude3cena.yf@gmail.com>
60 lines
3.0 KiB
TypeScript
60 lines
3.0 KiB
TypeScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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// ---------------------------------------------------------------------------
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// Classification-markings constants
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//
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// The classification system uses two linked property-field "object types":
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//
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// 1. System field — drives the GLOBAL banner. Linked to the server-side
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// template and inherits its options/colors.
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// 2. Channel field — drives PER-CHANNEL banners. Also linked to the
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// template and inherits its options/colors.
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//
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// Both fields share the same field name on the server and are distinguished
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// only by their object_type ('system' vs 'channel'). They are also scoped
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// server-side as system fields, so they share the same field-level target
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// attributes (`target_type='system'`, `target_id=''`). Property *values* for
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// the system field are stored on the dedicated system endpoint and use the
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// sentinel target_id 'system'.
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// ---------------------------------------------------------------------------
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// Property-field group identifying all classification-markings entities.
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// Classification is one tenant of the shared access_control group, so the name
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// and the banner actions are defined once, alongside the generic channel
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// attributes, and re-exported here for the existing classification callers.
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export {
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ACCESS_CONTROL_GROUP_NAME as CLASSIFICATIONS_GROUP_NAME,
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DISPLAY_BANNER_TOP,
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DISPLAY_BANNER_BOTTOM,
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} from '@constants/channel_attributes';
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// Field-level target attributes shared by system and channel fields.
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// `target_type` is always 'system'; `target_id` is empty for system-scoped
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// field definitions (the server canonicalizes both).
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export const CLASSIFICATIONS_FIELD_TARGET_TYPE = 'system';
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export const CLASSIFICATIONS_FIELD_TARGET_ID = '';
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// Shared field name for both the system and channel classification fields.
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export const CLASSIFICATIONS_FIELD_NAME = 'classification';
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// System field — drives the global banner. Property *values* live on the
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// dedicated system endpoint and use the sentinel target_id 'system'.
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export const CLASSIFICATIONS_SYSTEM_OBJECT_TYPE = 'system';
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export const CLASSIFICATIONS_SYSTEM_VALUE_TARGET_ID = 'system';
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// Channel field — drives the per-channel banner.
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export const CLASSIFICATIONS_CHANNEL_OBJECT_TYPE = 'channel';
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// How long a successful classification-field fetch stays fresh in the in-memory
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// cache before the global banner mount effect will request it again (1 hour).
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export const CLASSIFICATION_BANNER_CACHE_TTL = 60 * 60 * 1000;
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// How long a malformed-response failure suppresses non-forced re-fetches. Much
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// shorter than the success TTL: this backs off a server sending a bad response
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// on every request, not a value worth trusting for an hour.
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export const CLASSIFICATION_BANNER_FAILURE_BACKOFF = 60 * 1000;
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// Feature flag config key for the classification markings system.
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export const FEATURE_FLAG_CLASSIFICATION_MARKINGS = 'FeatureFlagClassificationMarkings';
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