mirror of
https://github.com/mattermost/mattermost-mobile.git
synced 2026-11-05 10:28:54 +00:00
* MM-68219 - Add redacted files placeholder and related functionality * add feature flag control and e2e tests * adjust placeholder design, polish code, fix permalink preview issue * polish code and add missing test * use import path with right path * gate post refetch behind the feature flag, refetch the open thread and avoid observeCount * restore filesInfo for the permalink files prop added upstream * fix stale redaction on background servers, consume the flag on every fetch path and share the viewport emitter * replace the in-memory redaction flag with a persisted per-post epoch so ABAC file decisions survive restarts and stale posts stay hidden * raise the redaction epoch on every resync, capture the epoch counter, only invalidate channels on role changes, and store the newer epoch when a re-verified post is otherwise unchanged * store superseded responses unverified instead of dropping them, keep the since-fetch when re-verifying, verify permalink embeds against the linked channel, and capture the websocket epoch on arrival * nvalidate file decisions when a user attribute field changes or all its values are cleared * batch channel invalidations, close file viewers only when affected, reset the epoch on unstamped redaction changes, and only re-verify the newest page's attachment posts * re-check older channel posts a page at a time instead of one request per post * skip the unstamped epoch lookup for posts with no files, redacted count or permalink * keep the attribute-view retry after later invalidations, retry linked posts unless refused for the current epoch, and stop older payloads from rolling back edits via the redaction check * MM-70905 - disable and grey out the attachment button when an ABAC pe… (#10195) * MM-70905 - disable and grey out the attachment button when an ABAC permission policy denies uploads in the channel * only back off render permission fetches when the server request fails, and log other errors without retrying * remove the disableServer helper and have removeServer do both steps * split defaultAllowed into allowWhenUnenforced and allowWhenNotEvaluated, and treat render permissions as unenforced on servers without the decisions API * MM-69627: Add playbook task requirements support on mobile (#10035) * MM-69627: Add playbook task requirements support on mobile Allow filling required task fields when checking off checklist items during a run, gated by the same Playbooks beta setting used on web. Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69627: Address PR review feedback for task requirements Propagate settings write failures, harden fill-requirements save/title handling, and add missing unit coverage. Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69627: Fix TypeScript errors in new unit tests Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69627: Use defineMessages for fill requirements titles Keep i18n extraction able to find the header titles after moving them to the route. Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69627: Address review feedback for task requirements Update checklist items locally when saving requirement values instead of refetching the run, add missing query/navigation tests, and apply small callback/reduce cleanups from review. Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69627: Fix task requirements review follow-ups Propagate local checklist write failures, clear a stale task-requirements flag when playbooks is unsupported, and cap fill values at the desktop/ server max length. Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69627: Move requirement field into its own component Keep one component per file on the fill-requirements screen. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com> * MM-69122: Add file element support to interactive dialogs (#9898) * Implement Interactive Dialog - file upload * update demo plugin version for e2etests * fix and add e2etests * review fixes * Fix version bump checkout when a tag shares the branch name (#10229) * Fix Android crashes caused by animated custom emoji (#10030) * Route GIF decoding through Glide - Keep APNG4Android for APNG, animated WebP, and animated AVIF support. - Prepend Glide's GIF decoders to avoid APNG4Android's native GIF overflow. * Clear Expo image resources with Glide targets - Detach drawables when Glide clears their custom target. - Prevent recycled GIF frame resources from remaining attached to Expo image views. * Preserve foreground image during GIF target recycling --------- Co-authored-by: Asaad Mahmood <asaadmahmood@users.noreply.github.com> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Scott Bishel <scott.bishel@mattermost.com> Co-authored-by: Nuno Simões <nuno.simoes@mattermost.com> Co-authored-by: MangelSpec <74370284+MangelSpec@users.noreply.github.com> * detox - fix clobbering of feature flags that cause failures in other suites. Also small fix of a incorrectly set test-id --------- Co-authored-by: Asaad Mahmood <asaadmahmood@users.noreply.github.com> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Scott Bishel <scott.bishel@mattermost.com> Co-authored-by: Nuno Simões <nuno.simoes@mattermost.com> Co-authored-by: MangelSpec <74370284+MangelSpec@users.noreply.github.com> Co-authored-by: Nate Schlossberg <nate.schlossberg@mattermost.com>
371 lines
15 KiB
TypeScript
371 lines
15 KiB
TypeScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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import NetInfo, {NetInfoStateType, type NetInfoState, type NetInfoSubscription} from '@react-native-community/netinfo';
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import {AppState, type AppStateStatus, type NativeEventSubscription} from 'react-native';
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import {BackgroundTimer} from 'react-native-nitro-bg-timer-plus';
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import {BehaviorSubject} from 'rxjs';
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import {distinctUntilChanged} from 'rxjs/operators';
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import {setCurrentUserStatus} from '@actions/local/user';
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import {fetchStatusByIds} from '@actions/remote/user';
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import {handleFirstConnect, handleReconnect} from '@actions/websocket';
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import {handleWebSocketEvent} from '@actions/websocket/event';
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import {hasActiveNativeCall} from '@calls/native_call_mappings';
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import WebSocketClient from '@client/websocket';
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import {General} from '@constants';
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import DatabaseManager from '@database/manager';
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import SessionAttributesManager from '@managers/session_attributes_manager';
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import {getCurrentUserId} from '@queries/servers/system';
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import {queryAllUsers} from '@queries/servers/user';
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import RenderPermissionsStore from '@store/render_permissions_store';
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import {toMilliseconds} from '@utils/datetime';
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import {isMainActivity} from '@utils/helpers';
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import {logDebug, logError} from '@utils/log';
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const WAIT_TO_CLOSE = toMilliseconds({seconds: 15});
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const WAIT_UNTIL_NEXT = toMilliseconds({seconds: 5});
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class WebsocketManagerSingleton {
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private connectedSubjects: {[serverUrl: string]: BehaviorSubject<WebsocketConnectedState>} = {};
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private clients: Record<string, WebSocketClient> = {};
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private connectionTimerIDs: Record<string, NodeJS.Timeout> = {};
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private isBackgroundTimerRunning = false;
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private netConnected = false;
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private netType: NetInfoStateType = NetInfoStateType.none;
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private networkIdentity = '';
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private previousActiveState: boolean;
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private statusUpdatesIntervalIDs: Record<string, NodeJS.Timeout> = {};
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private backgroundTimerId: ReturnType<typeof BackgroundTimer.setTimeout> | undefined;
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private firstConnectionSynced: Record<string, boolean> = {};
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private appStateSubscription: NativeEventSubscription | undefined;
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private netStateSubscription: NetInfoSubscription | undefined;
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constructor() {
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this.previousActiveState = AppState.currentState === 'active';
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}
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public init = async (serverCredentials: ServerCredential[]) => {
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logDebug('WebSocketManager: Initializing');
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const netInfo = await NetInfo.fetch();
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this.netConnected = Boolean(netInfo.isConnected);
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this.netType = netInfo.type;
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await Promise.all(serverCredentials.map(
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async ({serverUrl, token, preauthSecret}) => {
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try {
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DatabaseManager.getServerDatabaseAndOperator(serverUrl);
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await this.createClient(serverUrl, token, preauthSecret);
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} catch (error) {
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logError('WebsocketManager init error', error);
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}
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},
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));
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this.appStateSubscription?.remove();
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this.netStateSubscription?.();
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this.appStateSubscription = AppState.addEventListener('change', this.onAppStateChange);
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this.netStateSubscription = NetInfo.addEventListener(this.onNetStateChange);
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};
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public invalidateClient = async (serverUrl: string) => {
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const client = this.clients[serverUrl];
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// Evict from registry and clear reconnect timer before awaiting teardown,
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// so no concurrent code path (e.g. openAll/initializeClient) can reach
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// this client or use stale manager state during the wait.
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clearTimeout(this.connectionTimerIDs[serverUrl]);
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delete this.connectionTimerIDs[serverUrl];
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delete this.clients[serverUrl];
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delete this.firstConnectionSynced[serverUrl];
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this.stopPeriodicStatusUpdates(serverUrl);
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if (client) {
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client.close(true);
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await client.waitForClose();
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client.invalidate();
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}
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// We don't remove the connected subject so any potential client invalidation
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// and subsequent creation of the client can still be observed by the component.
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// Being purist, this is a memory leak, since we never clean any server url,
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// but since this information lives in memory and we don't expect many servers
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// to be added and removed in one single session, this should be fine.
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this.getConnectedSubject(serverUrl).next('not_connected');
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};
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public createClient = async (serverUrl: string, bearerToken: string, preauthSecret?: string) => {
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if (this.clients[serverUrl]) {
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await this.invalidateClient(serverUrl);
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}
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const client = new WebSocketClient(serverUrl, bearerToken, preauthSecret);
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// Guard: callbacks capture the client instance so stale callbacks from
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// an old client that was replaced (but whose late onClose still fires)
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// can be detected and dropped by comparing against this.clients[serverUrl].
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const isCurrentClient = () => this.clients[serverUrl] === client;
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client.setFirstConnectCallback(() => isCurrentClient() && this.onFirstConnect(serverUrl));
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client.setEventCallback((evt: WebSocketMessage) => isCurrentClient() && handleWebSocketEvent(serverUrl, evt));
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//client.setMissedEventsCallback(() => {}) Nothing to do on missedEvents callback
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client.setReconnectCallback(() => isCurrentClient() && this.onReconnect(serverUrl));
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client.setReliableReconnectCallback(() => isCurrentClient() && this.onReliableReconnect(serverUrl));
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client.setCloseCallback((connectFailCount: number) => isCurrentClient() && this.onWebsocketClose(serverUrl, connectFailCount));
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this.clients[serverUrl] = client;
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return this.clients[serverUrl];
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};
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public closeAll = () => {
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for (const url of Object.keys(this.clients)) {
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const client = this.clients[url];
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client.close(true);
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this.getConnectedSubject(url).next('not_connected');
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}
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};
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public openAll = async (groupLabel?: BaseRequestGroupLabel) => {
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let queued = 0;
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for await (const clientUrl of Object.keys(this.clients)) {
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const activeServerUrl = await DatabaseManager.getActiveServerUrl();
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if (clientUrl === activeServerUrl) {
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this.initializeClient(clientUrl, groupLabel);
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} else {
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queued += 1;
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this.getConnectedSubject(clientUrl).next('connecting');
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this.connectionTimerIDs[clientUrl] = setTimeout(() => this.initializeClient(clientUrl, groupLabel), WAIT_UNTIL_NEXT * queued);
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}
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}
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};
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public isConnected = (serverUrl: string): boolean => {
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return this.clients[serverUrl]?.isConnected();
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};
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public observeWebsocketState = (serverUrl: string) => {
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return this.getConnectedSubject(serverUrl).asObservable().pipe(
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distinctUntilChanged(),
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);
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};
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private getConnectedSubject = (serverUrl: string) => {
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if (!this.connectedSubjects[serverUrl]) {
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this.connectedSubjects[serverUrl] = new BehaviorSubject(this.isConnected(serverUrl) ? 'connected' : 'not_connected');
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}
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return this.connectedSubjects[serverUrl];
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};
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private cancelConnectTimers = () => {
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for (const [url, timer] of Object.entries(this.connectionTimerIDs)) {
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clearTimeout(timer);
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delete this.connectionTimerIDs[url];
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}
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};
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public initializeClient = async (serverUrl: string, groupLabel: BaseRequestGroupLabel = 'WebSocket Reconnect') => {
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const client = this.clients[serverUrl];
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clearTimeout(this.connectionTimerIDs[serverUrl]);
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delete this.connectionTimerIDs[serverUrl];
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if (!client) {
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return;
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}
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if (!client.isConnected()) {
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const hasSynced = this.firstConnectionSynced[serverUrl];
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client.initialize({}, !hasSynced);
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if (!hasSynced) {
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const error = await handleFirstConnect(serverUrl, groupLabel);
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if (error) {
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// This will try to reconnect and try to sync again
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client.close(false);
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}
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// Makes sure a client still exist, and therefore we haven't been logged out
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if (this.clients[serverUrl]) {
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this.firstConnectionSynced[serverUrl] = true;
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}
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}
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}
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};
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private onFirstConnect = (serverUrl: string) => {
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this.startPeriodicStatusUpdates(serverUrl);
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this.getConnectedSubject(serverUrl).next('connected');
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};
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private onReconnect = async (serverUrl: string) => {
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this.startPeriodicStatusUpdates(serverUrl);
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this.getConnectedSubject(serverUrl).next('connected');
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const error = await handleReconnect(serverUrl);
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if (error) {
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this.getClient(serverUrl)?.close(false);
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}
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};
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private onReliableReconnect = async (serverUrl: string) => {
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this.getConnectedSubject(serverUrl).next('connected');
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};
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private onWebsocketClose = async (serverUrl: string, connectFailCount: number) => {
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this.getConnectedSubject(serverUrl).next('not_connected');
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if (connectFailCount <= 1) { // First fail
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await setCurrentUserStatus(serverUrl, General.OFFLINE);
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this.stopPeriodicStatusUpdates(serverUrl);
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}
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};
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private startPeriodicStatusUpdates(serverUrl: string) {
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let currentId = this.statusUpdatesIntervalIDs[serverUrl];
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if (currentId != null) {
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clearInterval(currentId);
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}
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const getStatusForUsers = async () => {
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const database = DatabaseManager.serverDatabases[serverUrl];
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if (!database) {
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return;
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}
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const currentUserId = await getCurrentUserId(database.database);
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const userIds = (await queryAllUsers(database.database).fetchIds()).filter((id) => id !== currentUserId);
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fetchStatusByIds(serverUrl, userIds);
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};
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currentId = setInterval(getStatusForUsers, General.STATUS_INTERVAL);
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this.statusUpdatesIntervalIDs[serverUrl] = currentId;
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getStatusForUsers();
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}
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private stopPeriodicStatusUpdates(serverUrl: string) {
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clearInterval(this.statusUpdatesIntervalIDs[serverUrl]);
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delete this.statusUpdatesIntervalIDs[serverUrl];
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}
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private onAppStateChange = (appState: AppStateStatus) => {
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const isMain = isMainActivity();
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if (!isMain) {
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return;
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}
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const isActive = appState === 'active';
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this.handleStateChange(this.netConnected, this.netType, isActive);
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};
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private onNetStateChange = (netState: NetInfoState) => {
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const newState = Boolean(netState.isConnected);
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this.handleStateChange(newState, netState.type, this.previousActiveState);
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// After handleStateChange so a network type switch has already closed the sockets: the
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// revalidation then waits for the reconnect instead of going out mid-switch.
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this.expireNetworkBoundDecisions(netState);
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};
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/**
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* Network session attributes (SSID, interface type) feed ABAC decisions and change with no server
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* event, so render-time decisions taken on the previous network are revalidated. Checked here and
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* not in handleStateChange, which ignores a switch between two networks of the same type.
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* iOS reports no SSID (NetInfo's shouldFetchWiFiSSID is off), so a Wi-Fi to Wi-Fi switch there is
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* only seen through the disconnect between them: any reconnection counts as a new network.
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*/
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private expireNetworkBoundDecisions = (netState: NetInfoState) => {
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if (!netState.isConnected) {
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this.networkIdentity = '';
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return;
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}
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const ssid = netState.type === NetInfoStateType.wifi ? netState.details?.ssid : undefined;
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const identity = `${netState.type}|${ssid ?? ''}`;
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if (identity !== this.networkIdentity) {
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this.networkIdentity = identity;
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// Only servers that collect session attributes evaluate the device's network.
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for (const serverUrl of SessionAttributesManager.getEnabledServers()) {
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RenderPermissionsStore.expireServer(serverUrl);
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}
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}
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};
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private handleStateChange = (currentIsConnected: boolean, currentNetType: NetInfoStateType, currentIsActive: boolean) => {
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if (currentIsActive === this.previousActiveState && currentIsConnected === this.netConnected && currentNetType === this.netType) {
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return;
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}
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this.cancelConnectTimers();
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const wentBackground = this.previousActiveState && !currentIsActive;
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const switchedNetworks = currentIsConnected && currentNetType !== this.netType && this.netType !== 'none';
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const previousNetType = this.netType;
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this.previousActiveState = currentIsActive;
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this.netConnected = currentIsConnected;
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this.netType = currentNetType;
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if (!currentIsConnected) {
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logDebug('WebSocketManager: closing all connections, network disconnected', 'netType', currentNetType);
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this.closeAll();
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return;
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}
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if (switchedNetworks) {
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// Close all connections when we switch from (for example) vpn to wifi
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// to ensure we are using the right network and doesn't get stuck on
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// retries.
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logDebug('WebSocketManager: closing all connections, network switched', 'from', previousNetType, 'to', currentNetType);
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this.closeAll();
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}
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if (currentIsActive) {
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if (this.isBackgroundTimerRunning) {
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BackgroundTimer.clearTimeout(this.backgroundTimerId!);
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}
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this.isBackgroundTimerRunning = false;
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if (this.netConnected) {
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this.openAll('WebSocket Reconnect');
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}
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return;
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}
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if (wentBackground) {
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this.startBackgroundCloseTimer();
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}
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};
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public scheduleBackgroundCloseIfNeeded = () => {
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if (this.previousActiveState) {
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return;
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}
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this.startBackgroundCloseTimer();
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};
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private startBackgroundCloseTimer = () => {
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if (this.isBackgroundTimerRunning) {
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return;
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}
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this.isBackgroundTimerRunning = true;
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this.backgroundTimerId = BackgroundTimer.setTimeout(() => {
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this.isBackgroundTimerRunning = false;
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// Skip closing while a native call is active; closeAll would drop
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// the WS that's carrying call lifecycle events.
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if (hasActiveNativeCall()) {
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return;
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}
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this.closeAll();
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}, WAIT_TO_CLOSE);
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};
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public getClient = (serverUrl: string): WebSocketClient | undefined => {
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return this.clients[serverUrl];
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};
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}
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const WebsocketManager = new WebsocketManagerSingleton();
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export default WebsocketManager;
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